Welcome! Wikis are websites that everyone can build together. It's easy!

Adjusting and tweaking

Adjusting and Tweeking: This page contains multiple tips and tricks for improving your animation work.

Converting Tweens for Non-constant segments from 1's to 2's
To use tweening first and then convert it to 2's, you establish the keys and create the tweened segment and set your spacing as best you can using your function curves. That makes your non-constant segment on 1's. Tweening is always on 1’s by how it is implemented in TBS. Now go to the end of the segment and step back two frames, with the transform tool active "add a keyframe". Then repeat this step back two frames and adding a keyframe process all the way back until your entire segment has been subdivided on 2's with keyframes connected by constant segments. You now have captured the computer assisted tweening and converted it into a sequence of keyframes. If you are not totally happy with the final spacing at this point you can tweek some of those keys. The point here being that you get the aid of automated tweening but the ability to adjust things after the tweens have been created.

Adjusting Animation Timing With Set Exposure and the Cells Panel

You have created a sequence of drawings, your keys, and you want to set up the timing for this sequence of drawings and then go in and add additional in betweens without changing the timing you have already established for these keys. You always want to extend exposures from the first frame of the sequence of frames in an exposure set. For example, you have a drawing titled c-12 at frame 23 and you want to extend its exposure for 3 frames. You select c-12 at frame 23 and you <right click> and choose "set exposure to 3". This adds 2 additional exposure frames of drawing c-12 and pushes all additional cell exposures out to allow those exposures to be added at frames 24 and 25. Suppose that you want to change your timing and set the number of exposures of drawing c-12 to 4 exposures instead. You go back to frame 23, in this example, and select just drawing cell c-12 again at frame 23 and <right click> and choose "set exposure". This opens a dialog panel where you will enter 4 in the “frames” text box and click OK. You now will have 4 exposure frames of c-12 instead of 3 again the downstream drawing are relocated to accommodate this timing change. Suppose you don't like that timing and you really wanted it to only be 2 exposure frames. You need to go back to frame 23 ,again, and select drawing c-12 and this time <right click> and choose "set exposure to 2" .This reduces the exposure frames for drawing c-12 down from 4 to 2 and the downstream cells are shifted back to account for the reduction in frames used by drawing c-12. You can add or subtract exposures for each drawing in a sequence of drawings using this technique as a way to adjust and fine tune your animation timing.

Now suppose that you have your timing adjusted and you now want to start adding some in between drawings into this timed out sequence of keys but you don't want to change the timing. You move to a frame where you want to replace an existing drawing exposure with a new in between drawing, and select that frame either in the timeline or on your exposure sheet. Now go to your "Cells" panel, where you will see a preview of the drawing cell that is currently occupying that frame. To replace that drawing cell with a new blank drawing, you just pull the slider handle at the bottom of the "Cells" panel all the way over to your far left and this replaces the current drawing with a new blank drawing and you are ready to draw your in between. You repeat this technique for each in between drawing you want to add into your already timed out sequence.

Cells Panel


This technique also works on the timeline. You select the desired drawing which is represented by a tick mark on the track for the element and <right click> and choose set exposure and enter the desired total number of frame exposures in the dialog panel.



Readers are encouraged to update this informational content, add keywords to assist other readers in locating this page, or link this page to other pages where appropriate. If this term is not yet defined please feel free to start the definition of this term and other readers will hopefully add to or improve upon that beginning.


Latest page update: made by JK-TGRS , Jun 10 2008, 9:46 AM EDT (about this update About This Update JK-TGRS revised content - JK-TGRS

288 words added
17 words deleted
1 image added

view changes

- complete history)
Keyword tags: techniques timing tips tricks
More Info: links to this page

There are no threads for this page. 

Anonymous  (Get credit for your thread)


Related Content

  (what's this?Related ContentThanks to keyword tags, links to related pages and threads are added to the bottom of your pages. Up to 15 links are shown, determined by matching tags and by how recently the content was updated; keeping the most current at the top. Share your feedback on Wetpaint Central.)
Top Contributors