Drawing View: The Drawing View pane is your space for creating and modifying vector drawings. You can use this window pane just as a traditional animator would use a drawing disk and light table.
The Drawing View has a number of features that can help you work on your vector drawings. With the Drawing View, you can: Use the onion skin to see through the layers in an element so that you can judge the fluidity of change between the drawings in that element. You can use the Auto Light Table to see the drawings in other elements for the same frame. You can use the Static Light Table to view any drawing as a reference while you draw. You can use field grids as a visual reference while you draw. You can rotate the drawing space so that you can view and access the drawing you are working on from a different angle. Drawing view is used to create your animation drawings. Camera view is used to compose your frames and to manage keyed frame animation activities.
There are a number of useful icons that are included in the main window pane. Beginning on your upper right hand side there are four stacked icons that let you switch the content of the main view pane from drawing view to
camera view to
side view to
top view with just a single click. In your lower left hand corner there are four horizontally oriented icons that can be clicked to reset, re-size, or recenter the view in this window pane, and a fifth icon that switches between the current view and the previous view which is very useful when you want to work back and forth between two zoom levels for example.
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