There are several approaches that you can use in importing Flash content into TBS.
Approach 1: Import one layer at a time from Flash by publishing just that layer into an SWF. Name that SWF whatever you want the TBS element to be named when you import the SWF. If you have multiple layers in Flash you can change all the layers to the "guide" type and then change them back to a regular type layer one at a time and publish that layer to a SWF, rename that SWF as desired, then change that layer to a guide type and then change the next layer to regular type and publish it to a second SWF and repeat the process of publishing one layer at a time and then importing those SWFs one at a time into TBS until you have your x-sheet filled with all the layers named by how you renamed each SWF. This method gives you very good control of the process. It is a bit tedious but works effectively.
Approach 2: This next approach works well if your
elements have been carefully layered individually in Flash layers, If you have
elements mixed between layers it works but requires more effort to clean up. In this approach you publish the SWF of your Flash content and import it into TBS. You will get a group of
elements named for the SWF which is broken into a matrix of
elements A(0), A(1), A(2) A(3) and so on depending on the layers involved. The "A" is the file name of the imported SWF. Now that you have these
elements in your X-sheet you can follow this simple process. Start with the first imported element A(0) select that element column, and click on the add drawing element icon for the
exposure sheet. This places a new drawing element next to the selected element A(0) in this example. Now go to each
cell or exposure in A(0) and by selecting that
cell or range of cells you can drag it or them over into the new drawing element you just added. Re-name this new drawing element to be whatever you desire for this element. Then repeat the process for the A(1), A(2) A(3)
elements and so on depending on the layers involved. You will now have your Flash content in new
drawing elements with your desired naming applied. You can then delete the A(0), A(1), A(2) A(3)
elements and so on depending on the layers involved, because they no longer hold any content. And your new
elements are appropriately named and easy to work with.
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