Welcome! This is a website that everyone can build together. It's easy!

extreme

extreme: When animating, the main key poses are also often referred to as “extremes”. Their basic definition is: the farthest point that a part of the action moves before changing direction. These poses are normally generated from the sketches you have made during the thumb nailing stage of planning an action. If you’re doing key pose animation, you are leaving some drawings in the action sequence out and drawing just the extreme positions. You will come back to the in between drawings at a later time. With key pose animation, you can do all the extremes and then decide on the actual action timing later. “Extremes” are boundary drawings for an action. They denote the farthest point that a part of the action moves before changing direction. They are the first drawings that you would produce to establish major starting and ending positions.

Readers are encouraged to update this informational content, add keywords to assist other readers in locating this page, or link this page to other pages where appropriate. If this term is not yet defined please feel free to start the definition of this term and other readers will hopefully add to or improve upon that beginning.



Latest page update: made by JK-TGRS , Jun 3 2007, 6:12 AM EDT (about this update About This Update JK-TGRS additional content - JK-TGRS

38 words added

view changes

- complete history)
Keyword tags: key pose animation keys
More Info: links to this page

There are no threads for this page. 

Anonymous  (Get credit for your thread)


Top Contributors