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global library
global library: Global libraries are accessable from all of your animation projects. The contents of a global library is available to be shared among any of your animation projects. An easy way to reuse any assets in your animation projects is to create a template from the asset and move it to your global library, then when you are working on other projects or scenes you can drag and drop that asset to the current scene's timeline. Shared libraries are essentially global libraries so you can have many unique global libraries for the managing and reuse of animation assets.
You can add a new library to your existing library using the create library command. This will let you select a folder that could be on a shared drive. Once this library is created you can copy templates from your projects or global library into this new library. Then other artists can open this library in their project's library to access those templates. The create library and open and close library commands are very useful for working with and maintaining shared libraries which are separate from your Global Library. You can also use this method to build many libraries which are specific to characters or other series related assets. Then you can open and use these libraries when you need that character or assets in a project. It is a step beyond the use of your Global Library. In effect you can have many global libraries and select and use only the ones you want when you need them. So conceptually think of the Global Library as your personal global library and these additional libraries are the shared global libraries.
Readers are encouraged to update this informational content, add keywords to assist other readers in locating this page, or link this page to other pages where appropriate. If this term is not yet defined please feel free to start the definition of this term and other readers will hopefully add to or improve upon that beginning.
You can add a new library to your existing library using the create library command. This will let you select a folder that could be on a shared drive. Once this library is created you can copy templates from your projects or global library into this new library. Then other artists can open this library in their project's library to access those templates. The create library and open and close library commands are very useful for working with and maintaining shared libraries which are separate from your Global Library. You can also use this method to build many libraries which are specific to characters or other series related assets. Then you can open and use these libraries when you need that character or assets in a project. It is a step beyond the use of your Global Library. In effect you can have many global libraries and select and use only the ones you want when you need them. So conceptually think of the Global Library as your personal global library and these additional libraries are the shared global libraries.
Readers are encouraged to update this informational content, add keywords to assist other readers in locating this page, or link this page to other pages where appropriate. If this term is not yet defined please feel free to start the definition of this term and other readers will hopefully add to or improve upon that beginning.
Latest page update: made by JK-TGRS
, Jun 6 2007, 9:21 AM EDT
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Keyword tags:
asset management
reuse
templates
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